AI Insights · Timothy · October 2024
Top 5 Disney Games on iOS in France Q3 2024
Discover the download, revenue, and active user trends of the top 5 Disney games on iOS in France during Q3 2024, featuring insights from Sensor Tower.
In the third quarter of 2024, the top Disney games on iOS in France demonstrated diverse performance trends in terms of downloads, revenue, and active users, as reported by Sensor Tower.
Disney Speedstorm by Gameloft, released in July 2024, showed an initial surge in downloads, peaking at over 10K in the week of July 15. However, this number gradually declined, stabilizing around 1K towards the end of September. The game's revenue peaked at $795 in mid-August, following a fluctuating pattern throughout the quarter. Weekly active users increased steadily in July, reaching over 16K, before settling around 7K by the end of September.
The Simpsons™: Tapped Out from Electronic Arts maintained a consistent download rate, with a notable spike to 5.7K in late September. Revenue fluctuated significantly, peaking at $12.2K in early August, before dropping sharply to just $24 by the end of September. Weekly active users remained relatively stable around 36K, with a peak of 39K in late September.
MARVEL SNAP by Nuverse experienced a notable revenue increase, peaking at $25.2K in early August and ending the quarter at $22.7K. Downloads were highest in mid-July at 4.6K, with a gradual decline to under 1K by late September. Weekly active users peaked at 25.9K in early August, followed by a gradual decline to approximately 21.6K.
Marvel Contest of Champions from Kabam Games, Inc. saw revenue peaks at $65.9K in early July and $28.8K in early September. Downloads showed a slight downward trend, starting at 1K and decreasing to under 1K by the end of the quarter. Active users began at 10.3K in early July, with a gradual decline to 9.3K by the end of September.
Lastly, Star Wars™: Galaxy of Heroes also from Electronic Arts, recorded a revenue peak of $28.3K in mid-August, with fluctuations throughout the quarter. Downloads remained stable, hovering around 1K. Weekly active users peaked at 27.1K in late July and maintained a steady rate around 22K by the end of September.
For more detailed insights and data on these games, visit Sensor Tower.